// Readme for DevilHuntersHudV4 // Made by: [MLK]DevilHunter // Born on: October 15, 2012 Ok So I know what your gonna ask.. Why V4, when you didn't even release V1?? Well, after much Hair Pulling, and last min looking up Zdoom Wiki Articles at the Library, I was mearly changing stuff here and there, and well.. It was just a mess. So.. I started over New. And since I did so Much changes, why not just start off at V4.. heh Anyhow, read on... This HUD is built off the last Build that NightFright has modified. I have Permission from Xenaero to take over the HUD as Owner. I may be still learning about HUD, and SBarinfo, ACS, and Decorate, but As long as you all help me out, or point me to some help, that would be nice. // Credits to --- Id Software for making Doom/Doom2 - The Best Games around :P Carnevil - for Making Skulltag Blzut3 - for making Sbarinfo Torr - for Supporting, and Fixing up Skulltag to where it is today, as it is now Zandronum And the Skulltag/Zandronum Team - Without them, there would be no Skulltag/Zandronum. DTDSphere for helping out NightFright with the HUD, and letting me use the code from his Armed Recurit HUD. NightFright - who did most of the GroundBreaking Changes in the HUD Llewellyn - For helping out with ACS Z/GZDoom - for without that, this would not be possible Mancubus - for making Slade3, the Best Editor to Date // ---- // Begin Changlog --- =============================================================================== + Added feature or noticeable improvement - Bug fix or something removed * Changed or Information ! Important - Take note! =============================================================================== October 15, 2012 - V4 =================== ! Initial Release - Renamed from st_dtdhud-v3f.pk3 to DevilHuntersHudV4.pk3 ! + Added S-Ammo Display in the Right-Center of the HUD - This only works with Weapons that have Ammo2 Defined + Added Monster Total/Kill Display - In this Version, it will be where the Mugshot used to be in st_dtdhud-v3f.pk3 (Right of Health Display) + Moved the Mugshot to the Center. When there is a mod with Ammo2, such as Brutaldoom, the Mugshot will move over, and Ammo2 will appear next to Ammo + Moved the Scores Display to the Top; Removed Red and Blue words from it as well. So now, only the - and Numbers show + Added Inventory Bars - Should be at the Bottom of the Screen * Reorganized the Sbarinfo Lump, and the List inside the pk3 - Removed Scores from NormalBar as it overlapped the "Frags" bit of the Statusbar - Removed the ST Weapons from the IsSelected lines as they were not Needed - If you play with Skulltag_Actors/Data, they still work correctly and display on hud - Removed the FullHealth/Basic Armor ACS stuff; Where the health/armor would turn blue. Reason being that you cannot play on Pure Servers Online with the Hud in /Skins // --- End ---