// Readme for XenHudFace-FHPArmor // Made by: [MLK]DevilHunter // Born on: October 15, 2012 This is the Original Xenaero Hud, with the Mugshot. If there is a high demand for the non-hudface version, I will provide it.. All I need to do is remove the ST weapons from the IsSelected lines, and bam it works. The old versions still work, you just need to load Skulltag_Data witch is provided from the last Skulltag Binary, and Skulltag_Actors provided in Zandronum. Btw, this version has the HP/Armor Turn Blue ACS in it. TAKE NOTE.. You will not be able to join Pure Servers with this in /skins UNLESS the Server has this pk3 loaded as a PWad. // Credits to --- Id Software for making Doom/Doom2 - The Best Games around :P Carnevil - for Making Skulltag Blzut3 - for making Sbarinfo Torr - for Supporting, and Fixing up Skulltag to where it is today, as it is now Zandronum And the Skulltag/Zandronum Team - Without them, there would be no Skulltag/Zandronum. DTDSphere - for helping out NightFright with the HUD, and letting me use the code from his Armed Recruit HUD. NightFright - who did most of the GroundBreaking Changes in the HUD Llewellyn - For helping out with ACS Xenaero - For making this Kickass Hud Z/GZDoom - for without that, this would not be possible Mancubus - for making Slade3, the Best Editor to Date // ---- // Begin Changelog --- =============================================================================== + Added feature or noticeable improvement - Bug fix or something removed * Changed or Information ! Important - Take note! =============================================================================== October 15, 2012 - XenHudFace-FHPArmor ====================================== + This version includes the FullHP/Armor ACS Lump, ACS Script, SbarInfo Entrys, and Decorate Lump... ! REMEMBER - This version cannot be in /skins when Joining Pure Servers, else you will get booted upon connect saying "You must have same wads as Server" ! // THAT UNLESS.. the Server loads this Wad as a PWad + Added STPTS from Skulltag_Data, seeing as it was never added in Zandronum.pk3. This replaces Frag in the Normal Hud, to where it says Scores // This only applys to Competitive Gamemodes EXCEPT Deathmatch October 15, 2012 - XenHudFace-Fixed =================== ! Initial Release - Renamed from xenhudface to XenHudFace-Fixed ! + Added S-Ammo Display in the Right-Center of the HUD - This only works with Weapons that have Ammo2 Defined + Added Monster Total/Kill Display - In this Version, it will be just above the Health/Armor Display + Moved the Scores Display to the Top; Removed Red and Blue words from it as well. So now, only the - and Numbers show + Added Inventory Bars - Should be at the Bottom of the Screen + Added the Health Icon.. (Defined as the Medkit, since there is no HealthIcon def in SBarInfo :|) + Added Ammo1 and Ammo2 Icon. Ammo 2 as stated above will appear near the center + Moved the Normal Statusbar to the Bottom, as it makes it easier to edit.. Since I play in FullScreen * Reorganized the Sbarinfo Lump, and the List inside the pk3. The Arms Numbers in Fullscreen are also spaced better, so I think... - Removed the Old Key Icons, but replaced them with the more Updated, and better looking icons :p - Removed Scores from NormalBar as it overlapped the "Frags" bit of the Statusbar - Removed the ST Weapons from the IsSelected lines as they were not Needed - If you play with Skulltag_Actors/Data, they still work correctly and display on hud // --- End ---